Digitix08's Testsite

The achievments of Marius

Marius is a well known class mate of mine that has done many things in the last 3 years. Here are a few of them:

the games The list of games as of 26 October 2026 (only Cloud Slide, Seagull and SMAL were released)

"platforma" (october 2022)

He often describes it as "a facebook clone made by me". Was not made public as far as I know.

files of the platform

MPay was to be a pay system like PayPal/Stripe

Cloud Slide The Adventure v1.0 (around Aug 2023)

Also have very early build

From what i heard, this is when he built his first Unity game. Development started around Christmas/New Year 2022

Link to game (was online as of March 2026, taken down) (Archive)

The Decompile

As the APK I saved was unusable, I tried decompiling it. The program failed when trying to extract the code, but I got some assets. I erased it all immediately after

initial extraction very descriptive image first in-game asset found the game objects game properties failure to add to unity more game objects a JSON file another json final export exported game the main BG image was found the pink cloud currency icon erasing it all

CSThA v1.1 (june 2024)

Update 1.1: Originally scheduled for 1st Nov 2023, was launched in June 2024

This version also has online features

settings pagethe gamedifference between v1.0 and v1.1 package names

the listing the store listing in 21st Aug 2024

As of September 2023 the game was built with Unity 2023.2.18f1

CSThA 1.2 (october 2024)

Added offline mode back and the ability to log off sessions remotely

the log in loactions page

In November 2024 the game was updated to Unity 6 (6000.0.26f1)

Inexplicable Infinity Games (13th Jan 2024)

The URL is https://www.inexplicableinfinitygames.com/ (MHTML for backup: InexplicableInfinityGames.html)

https://www.inexplicableinfinitygames.com/bugs for the long-defunct bugs page (for a time around 2024 he would give you around 1 ron per bug)

the our games page our games with the most games'The "Our Games" page in the best period, and after most games to be made were released.

the service status page The now long gone services status page

Seagull! (Sept 2024)

A game where you try not to get pooed on by seagulls (literally...)

teaser 2nd teaser welcome screen and disclaimer login screen home screen

the poll This poll contains  2 options. The top one became Seagull! and the bottom one became SMAL

As of 11th November 2024 he was actively developing it. The first public build was given to me a few hours later.

The version that was on Google play was called "Seagull: Stay Clean", as the first version ("Seagull!") accidentally got banned off google play.

On 12th Jan 2025 he erased old versions of Seagull from his local backups.

NoteInCatalog clone (Oct 2024)

He also made a NoteInCatalog clone, but never released it

comparison between the official and his app its logo

Stop The Stopwatch (Oct 2024)

This game was to be about stopping a running stopwatch as close as possible to a given time. Was cancelled in 6th Nov 2024

document about stop the stopwatch As of May 2026 I no longer have access to this document

"bow" game

No info was provided about this game. It was cancelled on 6th November 2024.

"virus" game

This game may have been about stopping a computer virus. It was never released

TargetMe (Nov 2024)

Apparently it was meant to be a game where your location is shared and a random end-user is tasked with getting there. Your task was to be escaping the guy following you?!? Anyways, here is the whole doc talking about it. Fortunately, it was never released or even developed.

Send Me A Letter (Nov 2024)

Originally meant to query an AI to write the letters, it was eventually decided to instead use hardwritten sentences from which the user could choose.

first sneak peak another in development photo

The first dev builds started around 21st November 2024. The scheduled date was to be 20 something December.

the login screen erroneous no internet screen the welcome screen the store listing December 9th: The 1st dev build appeared

attempt in 2026 Note: trying to run in in 2026 gives out random server errors and fails to connect.

On 12th Jan 2025 he erased old versions of SMAL from his local backups.

HappOut (or OutFayz)

The first ideas about it were shared in 4 november 2024. Originally called TrippyPlanner

SmartBuddyAI (November 2024)

AI powered To-Do app, basically an app that uses AI to summarize what you say/write detailed info about smth and provide steps on the way. As far as i know, this app was not released. Here's the document explaining the app more exactly.

In Dec 2024 he revised it to be called SmartBuddyAI and rewrote the document. The document is here explaining its ins and outs (as usual)

Intro ideas

He shared 2 ideas regarding a start up sound when starting the game.

Intro.mp3

SonicBranding(3).wav (the one that got used in the end) [Wav files cant play at all times. A mp3 is provided for compatibility]

The Holiday Gift Card

the first design First design

second design front second design back Second design

 the final version Final design

The First Sites

The first site he contracted was ohnohairgrow.com. The link is gone, a broken archive here. [september 2024]

theblackhawkdrone.com, still live

Pseudocompiler (with me and another classmate) [failed] (oct 2024) (go here to see the homepage prototype he made with AI (one of the first AI generated pages he made)

www.personalsong.ro (feb 1st 2025). A site where someone can make music for you. Site is still up as of June 2026, but here is an archive taken in 1st June 2026

part of the source Part of the site source sent by him

mariusstefansystems.com (1 feb 2026) His (old) personal site. Site has been down since Aug 2025, here is an archive of the site back when it worked.

From this site, we can see

last feb 1 2025